![]() Quasit Room: This is a Wild Magic room, everytime you cast a spell, a wild surge will occur and because there are 8 Quasits in here that continously cast spells, things can get really messy if fun. The main problem is their Dire Charms which can wreck havoc on your party if you are not prepared. Succubus Room: You will encounter a Succubus and several Sirens in here. Pit Fiend Room: This is another Dead Magic room, and it contains 5 Demons, so watch out and be careful in here. ![]() If you have a Lawful Good character, you can use that character to click-click on the stone pillar and obtain the Purifier. You still can use equipment spells and special abilities though. Stone Pillar Room: You will encounter 4 Demons in this room, note that this is a Dead Magic room, so you will be unable to cast spells in this room. Starting Room: This is the first room that you will enter, you will meet Yakman here too. So you are hopelessly lost and befuddled by the maze in Watcher's Keep? Well, I just completed it with my solo Sorcerer and I decided I would do some exploring.
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